41 cards are in the main deck, which made the most sense when building this deck
Fight these three guys, then when you head into the last area of the park
Note: Each Booster Code gives you 4 random cards from this incredible set
Number C96: Dark Storm, Dark Mist's Number C form, has the same effect as its base form, except rather than halving the opposing monster's ATK, it instead reduces that monster's ATK to 0, then gains ATK equal to the original ATK of that monster
Kaargra Warfang isn't as bad, but her favor pool mechanics, cards like "Fickle Fans", and a "The heroes cannot win" rider on her flip side mean a dire situation can result in Hero victory, or dominant play from the Heroes can be stalled out into a sudden defeat, with only so much that can be done about it
One of my favorite Green cards is Constant Mists