In any case, if every ramp decks begins playing Confounding Conundrum, there will be no point of playing ramp decks in the first place
A scale that can measure this can be bought a high-end kitchen store for about $150, or a well sorted record player store for about $15
Enchantment - Aura Color tag templates(None) Prison Term Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated
Sword of the Animist Its funny to think that Treasure tokens have somewhat eclipsed other forms of colorless ramp, but I find Sword of the Animist still pulls its weight
Dynavolt Tower: [Category 2] ETB yield is 2 Energy for 3 mana, then you can spend 5 Energy for a Lightning Bolt effect (three damage to target creature or player) Deadlock Trap: [Category 2] ETB yield is 2 Energy for 3 mana, then you can spend 1 Energy to tap and mute activated abilities
This deck runs more elves than wolves, and most of your elf army will be 3/3 creatures or less, so Allosaurus Shepherd turning them into 5/5 elf dinosaurs with its activated ability could be useful if you want to finish off with a full swing The one key card that can change so much for your game strategy is Maskwood Nexus