If anything, this is a blessing in disguise, since it means its somewhat dubious power is a non-issue
It also works as a sort of trample-like effect to punish chump blockers
Flare of Fortitude Fleecemane Lion Fleecemane Lion Gaea's Gift Heroic Intervention Indominus Rex, Alpha Insidious Mist Inspirit, Flagship Vessel Jirina, Dauntless General Join Shields Karametra's Blessing Kathril, Aspect Warper King Darien XLVIII Lightshield Array Linvala, Shield of Sea Gate Loran's Escape Majestic Myriarch Mutational Advantage Odric, Blood-Cursed Odric, Lunarch Marshal Overprotect Perennation Plaza of Heroes Rayami, First of the Fallen Restoration Magic Saved by the Shell Selective Adaptation Selfless Safewright Shadowspear Shadowspear Shay Cormac Smuggler's Surprise Soulflayer Spectacular Spider-Man Tamiyo's Safekeeping The Fire Nation Drill Tom Bombadil Tyrant Guard Tyvar's Stand Urborg Scavengers Wretched Bonemass Yuan-Ti Scaleshield
The only catch is that the two energy cards you pick out need to be of two different types, but in the Standard format with a number of dual-type decks that should hardly be an issue
One such group spent a month (many years ago) hammering out all the ideas they could come up with for dual lands
Grade: D Back from Kamigawa, Indomitable Will is going to be that awkward combat trick that is awful most of the time and incredible when your opponent plays it against you