It's important to know, though, that when you open a pack, you will be getting four cards, and all four of them are reprints
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There are plenty of games where they come at you too strong and fast for the Orb to make any difference and would have been much better as anything else however in any game that is at all close the Orb will make a turn or twos difference and swing the game in its controller's favour
Gran-Gran loots and makes your spells cost 1 less, Accumulate Wisdom draws a whopping three cards for 1 mana most of the time, and Combustion Technique becomes a stellar removal spell
Leaping into the fray whenever she attacked, Ragavan made up for his 2/1 stats with his fierce reliability: hed show up every turn, without fail, even if he fell in combat the turn before
This is a decent disruption effect in formats like Standard, but isnt amazing in Commander as it only penalizes a single opponent