The energy card helps to retreat a Pokemon, and it is hard or even not possible to retreat them without the energy
Each card you exile this way pays for one generic mana
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This card puts ramp and beatdown into one package thats hard to kill before turn 4, when an opponent has to tap out in order to kill it if they arent playing board wipes
This is the same energy that the current Alternate Art cards deliver in sets like Battle Styles, Chilling Reign , and Evolving Skies , which is why this style of card has become the most desired type to pull from packs.
The most apparent reason youd want to have white ramp spells is to cast the ones requiring tons of mana