my Incarnation deck.) In my 3 color decks, after ABUR duals, shock lands, Shadowmoor/Eventide filter lands, check lands, the (Shards/Khans) tri-land, Command Tower, Reflecting Pool (all of these I'm mentioning I consider better than Tango lands), a few utility lands, and a dozen or so basics, I'm simply out of room
Timing restrictions based on their types are ignored
When used wisely, it allows you to manipulate your deck and set up winning plays for just 1 mana
If a player does decide to respond, their spell or ability goes on the stack on top of what was already waiting there
Its a great turn-one draw, letting you jump straight into the action and get a heavy-hitter onto the field
Today, we take a look at one of the best ways to deal damage in aggressive decks, and thats cards that have an Impact Tremors effect, or simply impact cards