The second big storyline of the game finishes with a bang
The monarch draws a card at the beginning of their end step, and players who aren't the monarch can become the monarch by dealing combat damage to the current monarch or by playing their own monarch card
Oh, and while I mostly want to focus on the Commander reprints for the bundle, I did want to specifically call out this version of Yuna, Hope of Spira
You can still play these cards casually, and in limited games of the sets they're in
it doesnt win on its own
The rate isn't bad for what you get, either, and the Great Train Heist will be useful at every stage of a game, whether you're using it for an early mana advantage, as a combat trick (offensively or defensively), or as a source of extra damage to close out a game