Each of the four Overlords are present, in the spirit of our source material
Even though the Fallout franchise is more of an ensemble RPG focused on a few characters as opposed to a vastly populated world of familiar NPCs and familiar touchstones, Magic: The Gathering manages to get plenty of juice from the proverbial squeeze here
The deck also has a strong affinity for sagas, which is great news as each Doctor in the deck comes with an associated saga, depicting one of their most iconic stories
Because you get so much draw power, it seems a waste to have cards in hand without being able to pay for them
The Amber/Emerald deck certainly has its merits, though, and I found their foils to be more helpful overall and the cards here felt more aggressive in the games I played than the Ruby/Sapphire cards did
This is mostly practical in that I tend to draft cube on weeknights