The best thing about an effect like Feast of Sanity or Glint-Horn Buccaneer is they broaden our focus from effects that let us discard for profit to just effects that let us discard. This opens the door wide to generically powerful, consistency-enhancing effects like cycling, looting, windfalls and of course, wheels
The answer is a combination of product strategy and what could be called the lottery ticket effect
Take some time to understand how everything works, from the pack-opening animations to the inventory management system
In the worst-case scenario, it will need to fight with Heat Blast doing 70 damage
That means no targeted removal, no board wipes, and no headaches
#10: Most Value I had to go a bit deep to calculate total deck prices because TCG prices are pretty skewed at the moment, thanks to a very small number of listings (with several cards showing a TCG-mid price of over $10, even though the same card is being sold on other well-known sites for $3)