At the end of the day the bigger the spell the more powerful copying it is
Both Lantern and Doc, Leader of the Seven Dwarfs, have similar ramping abilities, and they've both been staples in Amber decks previously
Theres no maximum deck size, as long as you can shuffle your deck in your hands unassisted
Exerting, Rushing, bouncing, and generally frustrating your opponents plans are all brought up to are we there yet levels of annoying fun
To play this game, each player has a deck comprised of 60 cards, which includes spells and creatures which combined are used to defeat the opponent
Gerrard, Weatherlight Hero is a great General for this strategy, as your board control options will largely not affect you when you blow up everyones creatures and artifacts, youll get yours back easily enough, and repeating this turn after turn with Oblivion Stone will soon tire resources