The color balance also seems slanted toward Green (what else is new?) and Black (as is appropriate) but Im also liking White and especially Blue Eerie decks, and have underestimated Red at my peril
But you can still go infinite with a less powerful sacrifice outlet
The narrative element became stronger, as did the mechanical cohesion, as we see in narrative blocks like Ravnica and Innistrad
At this point you can invest in cards like Ashe, Princess of Dalmasca, Combat Tutorial and Adventurers Airship to help keep your hand fueled, and even more cheap interaction like Youre Not Alone, Ice Magic and Syncopate to force through the win
She removes creatures, grows stronger over time, and can permanently steal opposing creatures by turning them into Vampires first
Those conditions are surprisingly easy to achieve, meaning you can get this creature out very early on in many circumstances