Klauth, Unrivaled Ancient ( F, MC, ETB ) - Klauth is essentially a Savage Ventmaw with haste that you can't use for fire-breathing or activating extra combat step abilities on the likes of Hellkite Charger
Initially, it acts like any other planeswalker, sitting out on the battlefield and is able to be attacked like usual
Because Commander is mainly a social format, a decks priorities dont involve just winning the game
In some cases youll flip over two Mountains, meaning that if you play a land first, youll lose access to one of them
It has zero strength and four willpower, and whenever you play this character or whenever it quests, each player reveals the top card of their deck
Even if Vivi isn't on the battlefield, your creatures help to make up the difference by providing token creatures or excess mana generation to make it easier to cast multiple spells a turn