If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field)
Reanimation spells are aplenty, with Victimize, Dread Return, and Zombify all being great choices
A really nice callback here is that regenerate keyword
Each Core Set 2021 Collector Booster Pack contains 2 foil rare/mythics (30% chance of upgrade to foil extended art), 1 non-foil extended art rare/mythic (possible buy-a-box card), 1 non-foil rare/mythic special treatment card (showcase, alt-art/alt-frame, or borderless planeswalker), 1 foil special treatment card (showcase, alt-art/alt-frame, or borderless planeswalker of any rarity), 2 non-foil showcase or alt-art/alt-frame (common or uncommons), 1 foil showcase common or uncommon, 2 foil uncommons, 4 foil commons or lands (basic or dual), 1 foil showcase basic land, and 1 foil double-faced token.
When this card is chosen as target of attack by opponent's monster, switch this card to defense mode
Because the newly infused land doesn't take full advantage of its ability until after the Guilty Consciences start piling on some damage and the Rites of Passage pile on even more counters, the stack will have to clear at least down to that level before moving on with the usage of white mana