Repel the Abominable is either a ten or a zero when you have it, but when it is good, it can be a huge blowout
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A 15/15 trampler in the late game is huge, and the normal version isnt weak at all
Until then, don't split the group.
Destroy target creature, no questions asked, no restrictions
Persist, on the other hand, can epitomize the notion of not being able to take down units quickly due to their sheer perseverance