It was kinda wild that Prosper had deathtouch and four toughness, because it meant that your value engine Commander could also block for days, heading off the early chip damage pressure that can soften you up
Now that I have thought about it a few days, I think Solitude is clearly the better of the two, since it is not only a premium removal spell but also a viable win condition with its 3/2 body
Khans of Tarkir really looks awesome especially given how much it deviates from the cast big powerful threat to win game philosophy weve had coming out of Renton for a while now
Boros has some great Legends that feel a bit long in the tooth to be in the Command Zone in 2024, and Djeru and Hazoret is a Commander that can bring together these powerful creatures with some solid card advantage and get them into play
Making this cost just double green doesnt sound totally implausible, and even if it only costs 5 or 6, its still a very strong play
As for other variants, please stop playing Devastation Tide, or worse looping it