You may not always get to gain life, but the option to keep afloat is still there
Theres no perfect way to tell someone how to create the right MTG Arena deck, but theres plenty to learn from studying how others do so
It's notable that the ability is not limited to once per turn, you just need to have cast an instant or sorcery to turn it on
Weekly digests, tales from the communities you love, and more I've been writing about games in one form or another since 2012, but these days you'll find me managing GamesRadar+'s tabletop gaming and toy coverage (I spend my time here handling everything from board game reviews to the latest Lego news)
The Cyber-Controller is a really great mill payoff if you can make a bunch of mana, which is something Dimir can do with Cabal Coffers, artifacts and High Tide
Lifegain is one of the best-supported archetypes in Magic, and Heliod is the best lifegain commander thanks to the constant stream of value and combo potential