An opponent might get out a first turn Jackal Pup, follow it with a second turn Dauthi Horror, and cap those off with a Mogg Fanatic and Dauthi Slayer on turn three, but your third turn Propaganda would ensure that you didn't take a full seven damage to the noggin on turn four
The Darkness-types in Genetic Apex are instead Generation I Poison-types like Zubat and Koffing, which were categorized as Darkness in the TCG at the time of the game's release (as opposed to their previous classification under Grass or Psychic)
The other part of Sigurd that makes him particularly good is that anytime a lore counter is added to one of your Sagas, you can put a +1/+1 counter on another creature you control
Whats worse, new problem cards seem to be emerging within those decks
You can start creating Pokemon cards immediately without any registration
But as soon as he evolved into Charmeleon, everything changed