Not only has this created more redundancy around the common lock effects, but the asymmetrical versions are infinitely more dangerous deck building prospects now players can slot them into the same lightning-fast proactive lists they are meant to oppose
As long as you have a full party, if an ability of a creature you control triggers, that ability triggers an additional time.
Varchild, Betrayer of Kjeldor Varchild, Betrayer of Kjeldor offers opponents the opportunity to take commander damage in exchange for Survivor tokens
Craterhoof Behemoth is the gold standard, but pretty much any of these effects are good
So how are you winning the game
As some fun trivia, the Spanish translation for both the Fear card and ability is inspirar temor, which translates back as inspire fear. This is one of the few instances where I think the translation makes more sense and works better than the original