Tribes in Commander are great, and while were always happy to write about the specific tribes, its good to know about the cards that can form the backbone of any tribal deck
The mana cost is very real, even discounted, and this does fail to kill some valuable targets, and can even be blocked by a flier

Vampiric Bloodline ReVAMPED | Commander | Kendra Smith Commander (1) 1 Strefan, Maurer Progenitor Creatures (35) 1 Anje's Ravager 1 Anje, Maid of Dishonor 1 Anowon, the Ruin Sage 1 Blood Artist 1 Bloodline Keeper // Lord of Lineage 1 Bloodlord of Vaasgoth 1 Bloodsworn Steward 1 Bloodtithe Harvester 1 Vito, Thorn of the Dusk 1 Butcher of Malakir 1 Captivating Vampire 1 Champion of Dusk 1 Cordial Vampire 1 Crossway Troublemakers 1 Dark Impostor 1 Drana, Liberator of Malakir 1 Falkenrath Gorger 1 Malakir Bloodwitch 1 Metallic Mimic 1 Midnight Arsonist 1 Necropolis Regent 1 Nirkana Revenant 1 Olivia, Crimson Bride 1 Olivia Voldaren 1 Patron of the Vein 1 Rakish Heir 1 Sanctum Seeker 1 Scion of Opulence 1 Stromkirk Captain 1 Timothar, Baron of Bats 1 Vampire Hexmage 1 Vampire Nighthawk 1 Vampire Nocturnus 1 Vampiric Dragon 1 Zagras, Thief of Heartbeats Planeswalkers (1) 1 Sorin, Imperious Bloodlord Instants (4) 1 Bedevil 1 Infernal Grasp 1 Terminate 1 Vampires' Vengeance Sorceries (10) 1 Arterial Alchemy 1 Blasphemous Act 1 Feed the Swarm 1 Grim Tutor 1 Night's Whisper 1 Olivia's Wrath 1 Patriarch's Bidding 1 Predators' Hour 1 Sinister Waltz 1 Vandalblast Enchantments (5) 1 Molten Echoes 1 Phyrexian Arena 1 Phyrexian Arena 1 Phyrexian Reclamation 1 Stensia Masquerade Artifacts (8) 1 Arcane Signet 1 Blade of the Bloodchief 1 Commander's Sphere 1 Herald's Horn 1 Rakdos Signet 1 Sol Ring 1 Swiftfoot Boots 1 Vanquisher's Banner Lands (36) 10 Swamp 5 Mountain 1 Blightstep Pathway // Searstep Pathway 1 Blood Crypt 1 Cabal Coffers 1 Canyon Slough 1 Castle Embereth 1 Castle Locthwain 1 Command Tower 1 Dragonskull Summit 1 Exotic Orchard 1 Foreboding Ruins 1 Graven Cairns 1 Haunted Ridge 1 Luxury Suite 1 Myriad Landscape 1 Path of Ancestry 1 Smoldering Marsh 1 Sulfurous Springs 1 Tainted Peak 1 Unclaimed Territory 1 Urborg, Tomb of Yawgmoth 1 Voldaren Estate As you can see, I took the deck and added a bit more of a flourish when it comes to the creatures - shoving in some more aggressive creatures, better removal, and so on

These are: Tier 1 - the evergreen parts of Final Fantasy games, like Chocobos and Moogles
Were down 4 mana compared to something like Make a Stand, at least before our board becomes untouchable
'Better' is a more streamlined version that will include all the rares you need and some Super Rares for added power