Each time a creature explores, you get a different benefit based on what you find on top of your library
You can get a Sliprider for a quick Spell/Trap destruction, a Strawman to push for a lot of damage, a Soartroopers if you already setup a graveyard Psychic-type Kozmo monster (typical Dark Lady), get a Farmgirl if the opponent has an open field, theres a lot that can be done and its all mostly situational
Commander Qty: 1 Price: 0.37 Mathas, Fiend Seeker Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls
It reliably solves most problems, and the drawback takes a while to catch up to you
This is fiddly, but powerful, and its likely a Commander staple
Yuto asked Yuya if he was really going to Duel, noting that Iggy held a huge grudge against Yuya