Its primary win condition was the 2-card infinite of Splinter Twin with Deceiver Exarch or Pestermite to end the game as soon as turn 4
But Hypergenesis gets shut down by the exact same hate cards, and it would play exactly the same as Living End or Glimpse of Tomorrow do in a relatively high percentage of the games (either you find a hate card or counterspell to stop it, or you lose when it resolves)
To really get our moneys worth, I think were likely to need a combo that exploits the ability to untap all of our creatures over and over again, like Jeskai Ascendancy or Intruder Alarm would
That is to say that they both love controlling and denying opponent actions which can be very frustrating if youre playing against a Seven Warlords of the Sea deck
at the very least, exceptional ones migrate to Magic's ban lists because they often slot into any deck due to their colorless nature
Usually, youll get anywhere from 50-80% of a cards market value if its bulk