Inti, Seneschal of the Suns a personal favorite, but cards like Monument to Endurance and Containment Construct are just as useful
For those not in the know, a treasure token is a pretty mundane object on its own
Ward 4 is an absurd level of protection - players wishing to target Kappa Cannoneer with removal spells will need to pay five mana at a minimum to do so without it being countered, and that's assuming the removal spell only costs one mana
Savvy players of a deck known as "The Deck" used to throw in a couple of copies of this card-advantage artifact remover in order to, well, gain card advantage, while improving their board positions
This one has a gnarly metal album feel to it alongside still being an incredibly potent card
When playing this deck, always remember that active player draws their cards first, so if you play AWNW when both you and your opponent have under six cards remaining in deck, you will draw first and ultimately lose