Later in the game, when you need that huge spell back, you can tap it to return the imprinted card back to your hand
That immediately lets you activate the ability and bring something cool into play
You have the power-and-toughness changers (Gift of Granite, Primal Cocoon, Defensive Stance, Sensory Deprivation)
Boo comes with both trample and haste, abilities that seem wasted on a humble 1/1, but both versions of Minsc offer ways of buffing him up into a much more serious threat
Magic loves naming abilities after iconic cards like how [[Shock]] defined deal 2 damage. So naturally, [[Shocker, Unshakable]] hits for 2 twice
Monks Fist Rating: 2/10 Since the effect on Monk's Fist is so minimal, the equip cost is significantly lower than on the other job select cards