Maybe that means Im an easily impressionable person, or just a sucker to The Man forever bound to the capitalist world we find ourselves in
Every turn, he can draw you a card and slice in for more and more damage

Merciless Rage Commander (1) Planeswalker (1) Creatures (28) Chainer, Nightmare Adept Greven, Predator Captain Anje's Ravager Archfiend of Spite Asylum Visitor Big Game Hunter Bloodhall Priest Bone Miser Champion of Stray Souls Doomed Necromancer Flayer of the Hatebound Geth, Lord of the Vault Gorgon Recluse Grave Scrabbler K'rrik, Son of Yawgmoth Magus of the Wheel Meteor Golem Nightshade Assassin Overseer of the Damned Plaguecrafter Sanitarium Skeleton Scaretiller Skyfire Phoenix Solemn Simulacrum Soul of Innistrad Squee, Goblin Nabob Stromkirk Occultist Wildfire Devils Instants (4) Chaos Warp Dark Withering Fiery Temper Violent Eruption Sorceries (12) Alchemist's Greeting Avacyn's Judgment Boneyard Parley Beacon of Unrest Call to the Netherworld Hate Mirage From Under the Floorboards In Garruk's Wake Malevolent Whispers Mire in Misery Murderous Compulsion Nightmare Unmaking Enchantments (6) Curse of Fool's Wisdom The Eldest Reborn Faith of the Devoted Hedonist's Trove Warstorm Surge Zombie Infestation Artifacts (8) Aeon Engine Armillary Sphere Bloodthirsty Blade Grimoire of the Dead Hedron Archive Key to the City Rakdos Locket Sol Ring Lands (40) Akoum Refuge Ash Barrens Barren Moor Bloodfell Caves Cinder Barrens Command Tower Drownyard Temple Evolving Wilds Exotic Orchard Forgotten Cave Geier Reach Sanitarium Memorial to Folly Mortuary Mire Myriad Landscape Rakdos Carnarium Rakdos Guildgate Rix Maadi, Dungeon Palace Sanctum of Eternity Temple of the False God Terramorphic Expanse Mountain x10 Swamp x10 The Commanders Anje Falkenrath enables this deck's madness theme perfectly

Whether theyre Commander staple instants and sorceries or enchantments to buff your board, consider these cards like treats for all your hardworking cats
Me : And isn't the whole point of the guard stations to keep people that don't live here from getting in
There were 10 cards with emerge in the set, across all rarities