Regardless of your strategy, I hope this list helps you find a commander that fits your needs
Cycling-matters is also interesting because when you cycle a land, you can dredge it right away, and with cards like Fluctuator you can have a strong mill engine as well as cards like Astral Slide and Archfiend of Ifnir for payoffs
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Because opponents can always choose to pass Kharn back and forth between each other, its only correct to damage him if you can get that player to agree to pass it to you first