Improbable Win Condition (Standard Life Swapping) In the midst of dorking around with Jaya, I ran across an idea that was fairly idiotic, but wanted to capture it before it slipped away into the back alleys of my mind
Moldering Gym // Weight Room The Moldering Gym side is basically your average two-drop ramp with enchantment synergies
It is a poor card if you don't
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First, whenever a creature you control dies, each opponent has to exile a creature of their own--this reminds me of a card like Grave Pact, only better because the casting cost is two Black versus three Black and exiling is better than sacrificing
This four-drop uncommon in Rakdos has the same size in 2/2 for Meekstone need and then adds flying to chump block flyers or swing in the air and then on arrival can also bring back that artifact too