Luckily, the +1/+1 counter has a lot of history, and I thought I'd use today's column to explain why the +1/+1 counter is such a great tool of design and talk a little about how it came to obsolete all the counters similar to it
If you control no creature tokens when you populate, nothing will happen
Drawing 2 cards per turn on average would be utterly fantastic, but as long as it averages 1 card it's still good in just about any Mono White deck
Whenever you proliferate during your turn, draft a card from Contagion Dispensers spellbook
It staves off almost any attack, and thanks to shroud, it can't be the target of interaction
Available on PC, as well as Mac, iOS and Android devices, MTG Arena see players facing off against opponents with digital collections of cards, building decks in Standard format games and drafting cards from digital boosters in Limited format games