For those in game design, publishing, or live-service strategy, understanding why this game works isnt just about studying a trendits about learning how entertainment evolves
and even with medium longetivity text needs scrolling on the card with og layout sometimes and I havent even played anyone who uses pendulums yet
Evoking it is never that bad, precisely because white decks are built to use the graveyard most of the time
So far, all non-Ritual monsters in the archetype come with two effects, each of which can only be used once per turn: the first effect revolves around the Special Summon of the monster from your GY when a certain condition is met, but comes at the cost of the monster being banished when it leaves the field
Its out of Bolt and Helix range, and it blocks Nacatls for days
Plus, the flavor of building a D&D character complete with their backstory is big chefs kiss energy