0/1, well, there had to be a downside somewhere
But youll want to save activating their abilities until after your combat phase, which feels a bit slow
The super metal Blasphemous Act is my favorite as an outsider, but Im sure that those versed in the Warhammer 40,000 lore will find even more to love
Urza, Lord High Artificer Urza, Lord High Artificer was the first card to depict the ancient well-known planeswalker on his own
It also nullifies your opponent's graveyard - pretty backbreaking for strategies like 'Dredge' that rely on the 'yard - and allows you to grab your opponent's best threat from the void and play it free of charge (Okay, at the cost of its own life, but it's a lowly two-drop, so who cares?) Paired with targeted discard cards like the popular Thoughtseize, Dauthi Voidwalker has the potential to be super scary
Its about showing your opponents just how big nature can be and how fast it can over take them