Tezzeret's ultimate ability is not as broken as most planeswalkers, which is fortunate given how easy it is to reach
Secondly, Surveil 1 means you get advantage when trading Whisper Agent off
An easy way to lose in Magic is to just draw the wrong mix of lands and spells
Enchantment Draw (CTRL to add secondary) Hate Hate (CTRL to add secondary) Land Land (CTRL to add secondary) Ramp Ramp (CTRL to add secondary) Rats Ashcoat of the Shadow Swarm Whenever Ashcoat attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control
Exclusive - Magic: The Gathering Gets 10 Double-Faced Dual Lands in Modern Horizons 3 A first look at a unique cycle of lands from MTG's next set
For whatever reason, nothing feels quite as bad in Magic as having drawn the perfect card to defeat your opponent, only for them to force you to discard it