Rather than aiming to take out opponents as quickly as possible, Control decks aim to 'control' the board, depriving opponents of key resources through removal and counter spells, preventing opponents from assembling their win-conditions while assembling a win-condition of your own
Sample Decklist Bria, Riptide Rogue gives prowess to all of your creatures, so you'll want both a lot of creatures to capitalize on prowess and a lot of cheap, efficient spells to trigger it frequently
It operates effectively at instant speed, and the more opportunities I have to interact and cast my spells, the more fun I have
If your opponent is comboing with creatures, say Splinter Twin + Pestermite, youll gladly pay 3 mana the next turn if youre still in the game
1 Indulgent Tormentor
Black-Green Creature (28) Bristling Boar Centaur Courser x2 Colossal Dreadmaw x3 Ghalta, Primal Hunger Gravewaker Grazing Whiptail x2 Greenwood Sentinel Hitchclaw Recluse x2 Jungle Creeper Llanowar Elves x3 Pelakka Wurm Ravenous Chupacabra Reclamation Sage x2 Ursine Champion x2 Vampire Sovereign x2 Verdant Sun's Avatar Vigilant Baloth Walking Corpse Instant (4) Moment of Craving x2 Titanic Growth x2 Sorcery (3) Enchantment (1) Land (24) Forest x10 Foul Orchard x4 Swamp x10 Ironically, this Golgari deck might be the best one for players who want to start playing mono-green decks