But as I was listening to The Command Zone they started talking about cards and the amount of triggers you can expect to get in a single game
Take Knights of the Round, for instance
While not a written rule, no one else is going to want to take it, so just better to keep the pack clear
This is an unbelievably well-designed Magic card with hints at Magic 's infinite possibilities for growth, its tendency to redefine puzzles we thought we'd mastered, and its ability to connect static images and small numbers of words into giant ideas and memories
Then reanimate a Sutured Ghoul and attack immediately, thanks to that same Anger
Im just glad that, from a mechanics standpoint, Abrupt Decay can target and destroy a Nivix Cyclops, because otherwise that would be pretty embarrassing