You also have some classic foils such as Grim Monolith and Seventh Edition Birds of Paradise that regularly fetch four figures
An 0/1 is a pretty fragile body, but shroud protects it from any spot removal
Giving Double, as the name suggests, for both tokens and counter strategies
Stony Silence in the main deck is kind of wild too but I get it
The combination of shroud, haste, and an equip cost of makes this a potent tool to protect your commander and other valuable creatures from spot removal
Voice of Many | Illustration by Greg Staples The Too Many Cards topic is as old as Magic itself, as witnessed by this old thread reposted on Twitter by SaffronOlive: The whole thread linked by SaffronOlive (which is from 1994) is worth a read, but two topics stood out to me, above all for how common they still are: players are worried that WotC will kill Magic by printing too many cards or by printing too powerful cards