This is known as 'impulse draw' as you have more card selection, but a limited time to use it, perfect for the hot-headed red mage
Alone, this ability could end the game in a handful of turns, if your opponent doesn't have an answer for it
You get an extra vamp token for every vampire you cast (even while it's in the command zone), consistent and recurring +1/+1 counters for all your bloodsucking minions, and the card itself has first strike and haste
You're getting functionally the same cards, except these are all foil
Similarly, a Restock that only gets back permanents sounds quite weak
By the time they really understand and appreciate where these wise words fail, they will already know enough to carry on learning Magic without it