Green Green suffers from the same problem as Red, as most of its removal is fight based, but it has a few key exceptions that make up for that
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Soltari Monk (Ext, S, Block) Shadow creatures usually ended up breaking the mana curve because Wizards costed them as if shadow were a drawback, not a massively useful evasion ability
For example, if Strata Scythe's imprint ability ("When this Equipment enters, search your library for a land card, exile it, then shuffle.") triggers twice (probably because it somehow entered attached to Cloud), up to two total land cards can be exiled
Its cheaper, and it leaves your opponents very dead though I would say it require you to have a board to be truly worth casting
The deck functions as more of a location/evasive/aggro deck and not really one that has the time or privaledge of playing a high-cost character like Jim Hawkins Honorable pirate