If the game designers desire, they can simply wait until a powerful card leaves the format before implementing new ideas
I suspect this wont be quite good enough, but it does have some good properties: a lot of cards you want to hit like Sheoldred you still get a meaningful impact even if tapped
Let's help spice up our Magic games by taking the other role and honing the most important ability of every self-respecting, moustache-twirling malefactor: setting up villainous choices to make the good guys sweat
Honorable Mentions: 1-Life Cards There are a few cards that just barely miss the mark when it comes to an auto-kill, instead leaving the opponent at 1 life
Think of her as a card draw anthem, and a nice free tutor for a way to double that draw, because thats what shell do most often
Japanese media has been shouting it from the rooftops for years: he's a hardcore fan of "Fist of the North Star" and "Dragon Ball." His otaku cred