The Talisman cycle is useful for both fixing and accelerating your mana base : Each of the three in Mardu colors (Talisman of Conviction, Talisman of Hierarchy, and Talisman of Indulgence) can be tapped for one colorless mana, or you can tap and pay one life for mana of one of the two colors it can produce
My one gripe is the flavor disconnect on the Hospital Room side
Fugue is a strong role-player, and if I had to bet on what the best Standard card in Innistrad: Crimson Vow was at this early point, my chips would be on Concealing Curtains
For example, in vision design, we made a sorcery called Three Bears that created three 2/2 green Bear creature tokens
However, that is not the case
Endurance is the most castable card of the cycle, which is nice if your opponent stumbles a bit, or you have another piece of interaction, you can easily cast Endurance to save yourself a card