The 3 toughness is great to dodge some cheap removal and small creatures, and keeps Raph on the table to deal more damage
Light-Paws is most definitely in the latter, quickly cementing its place as an incredible Auras-matter commander
And besides, getting paid to play the game I love in an exotic, faraway land is a pretty lucky bad day to have, to say nothing of all of the love and support sent my way by people on Twitter, Facebook, and in person
I can't remember a single player from the Scepter's glory days that played it without being both a good player and a good deck designer
People might tell me how vastly different commander decks might be
For example, the wheel decks namesake Wheel of Fortune will set you back around $220 just for a not tournament legal copy, and if you ever see a Timetwister in the wild, consider yourself blessed by Richard Garfield himself