These are good as they help you smooth out your mana and in late game can get lands with cycling, to give you an additional cycling card to get more cycling triggers
After a while though, you notice a pattern, and you figure out that your friend wasnt telling the truth
At the beginning of each opponents upkeep, this enchantment deals damage to that player equal to the number of cards in that players hand
For example, if you control both Zell Dincht and Exploration (an enchantment with "You may play an additional land on each of your turns"), you'll be able to play three lands during each of your turns.
The set itself is a blast to play with, and whether youre building a deck just from Kaldheim itself, or youre just looking to supplement your existing decks, were going to help you out a bit with some incredible choices
Even better, you can do so at instant speed, allowing you to get that pesky GrapeshotGrapeshot you need to cap things off out on an opponent's end step