Soul Partition Few cards feel as tricky as Soul Partition
The questions are just what the best accompanying spells are at any of point in the metagame, which has made me more proactive in deckbuilding
//// Ragnarok, Divine Deliverance Legendary Creature Beast Avatar 7/6 Vigilance, menace, trample, reach, haste When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield
Incapsula incident ID: 1552000720265776282-572196957981774351
adds about 22 cards per sign up
Theyre all designed to be inevitable wincons that build up some sort of advantage as each turn passes, but being locked out of casting other spells is obviously a substantial downside