In-Game Use Their End Step: The best time to pick a fight (play a contentious spell) with a control deck is usually during their end step
That makes it just the kind of thing thats perfect for Commanderthe path to something thought-provoking which isnt immediately obvious
Some decks are so fast, or so non-interactive, that your expensive two-for-ones are still stuck in your hand, having done nothing, at the point that a game ends
Here are the best green creatures for the Commander format
, , Sacrifice a token: Draw a card
The Cards Credit: Wizards of the Coast Space Beleren FromTheShire: This creates a fun sub-game which I'm always a fan of, and cards that further mess with combat like Pramikon, Sky Rampart seem like a good place to be here