Its similar to what Damn does, but here we have a mix of good effects that can also reward you for tapping different creatures and getting rid of them
I went through the file alongside Gavin, Daniel, our art directors, a group of internal subject-matter experts, and my fellow narrative designers and spent months determining the right moment for each card
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The second is that, at two ink, it's one of the cheapest songs in the deck, and an easy way to trigger many of the song-matters characters you'll be playing
Amber and Amethyst likes to quest early and often. Emerald and Ruby is especially good at delaying your opponents progress early on. Sapphire and Steel is great at quickly increasing the amount of ink in your inkwell. Those descriptions from the quick-start rules for each deck proved true
Excluding reprints, thats 162 brand new legends added to the format