1) Against Venusaur, it hits Psydrive, takes one Giant Bloom, and KOs for the win, 2) Against Charizard, it should ideally force Moltres out or OHKO it, and then take out any of the Char family before Crimson Storm is all set, and 3) Blastoise needs at least 2 Extra Energy to KO Mewtwo EX with Hydro Bazooka, but thats too reliant on Misty
It's basically the furry version of that song The Way by Fastball, thought let's assume our otter and froggy friend had a better happily ever after than the people in that track
As for the commander that's what I was mean to do essentially if your opponents don't discard a card you draw a card and deal 1 damage to something each turn
Artwork collectors
If the population of the card is low, its price could easily jump above the $1,000 price point before long, and maybe even surpass that of the current Kevin Eastman Headline Signature Turtle card benchmark of $1,500
Of course, if your goal is to keep it alive and limit its movement, it's fine to aim for it, but in reality, I think you'll have an advantage in the battle if you can activate the compensation, so in this case, try to keep it in your hand as much as possible