Note that it's completely normal to draw eight, nine, or even more lands in the course of a long game
Shedinjas Wonder Guard makes it immune to most attacks
Another group greatly affected by these scalpers are the various McDonald's employees that have to deal with them
Reanimating Cauldron Familiar with Witch's Oven is super powerful, but it turns the game into a long and grindy meal of trauma and sadness, especially on Arena, where new Oven players just sit on priority forever, roping the game down to misery
Card draw is rare on Naya commanders, but Kaust uses the trick of turning face-down creatures face-up in combat to draw cards, and allows its controller to save mana by tapping to flip a creature instead of paying the morph, megamorph, or disguise cost: a real Kaust-ian bargain
The dual land cycle includes ten lands, each of which represents a different mana colour pairing