Plus, there's a clear optimal list too, as winning decklists seem to have less than 10 cards different between them
The clearest analogs are Shock and Sudden Shock, which are both red instants that deal two damage to any target, but Sudden Shock has a mana cost one generic higher and the second split ability
Well, Ashiok, Dream Render has the potential to mill an insane 20 in total, while also ensuring that none of them are able to be used against you in later turns
The ability only triggers once a turn, but its still a very potent way of turning a 1/1 that taps for one mana into a real threat over the course of a game
In both Theros and Born of the Gods , +1/+1 counters on heroic creatures were restricted to green and white cards, with green getting more cards that put on multiple counters
If they kill it, you get to give your whole team +1/+1 for their trouble