It will be easy to prepare for a Ritual Summon with Ritual Monsters, Ritual Spell Cards, and monsters needed for Tribute, but be aware that you will not be able to Special Summon monsters from the Extra Deck if there are any "Impcantation" monsters other than Ritual Monsters on your field
In most cases, creature abilities can be used like instants, meaning you activate them on your turn or your opponents turn (as long as they're not tapped already)
This keyword does seem a little odd given the current meta game as there arent many scenarios where banishing a character would be better than letting them be chosen by an action
6 carry a Game Changer, which on its own puts a deck above Bracket 2
There are a couple of similar cards, including Outcaster Trailblazer and Garruk's Packleader, but this one works far better because its harder to remove and often replaces itself the turn it comes into play
Ralts #15Common $6.12 Mareep #14Common $5.52 Stantler #9Uncommon $11.34 Latias #3Rare $33.30 Delibird #6Uncommon $24.94 Corsola #13Common $2.09 Burmy Plant Cloak #11Common $1.27 Flaaffy #7Uncommon $28.33 Spinda #17Common $2.92 Wormadam Sandy Cloak #10Uncommon $7.78