But there is also a lot of confusion
Like many planeswalkers it requires two activations of its first ability before it can use its final, in this case a Mindslaver for -7
"Politics" -- which I define as cards that seek to manipulate your opponents decisions towards a desirable outcome -- is a more accurate descriptor, but the numbers aren't high there either: I count 4 additional cards that manipulate your opponents like Mirkwood Trapper, which combined with 6 voting cards and 1 voting payoff card that can reward opponents equals
Because damage remains marked on a creature until damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if Shay Cormac's first ability resolves later during that turn
Open the local index.html rendering page
This also assumes that youre rummaging for cards, tossing out spells, and filling up the graveyard enough to keep escaping it