Sure, but that's split cards and options
Collective Voyage Im not fond of cards that completely break open the developing stages of a game, but Collective Voyage can lead to silly matches where people are casting their finishers on turns 3-4
From wide view, Amethyst, Ruby, and Steel Inks can be described as offensive Inks, whereas Amber, Emerald, and Sapphire could be described as support Inks
Aerial Formation A spell that pumps a creature +1/+1 and gives flying for one mana is worth consideration for attacking blue decks
*The Trickster's Guide to Staying Alive*
Creature - Demon Color tag templates(None) Plaguecrafter When this creature enters, each player sacrifices a creature or planeswalker of their choice