Collision of the Realms is a relatively light chaos effect compared to something like Warp World, but it could still get a few groans from the table
For Magic , +1/+1 counters represent the act of leveling up and getting stronger quite well. As pointed out in a deck reveal video from The Command Zone, "Turtle Power!" has 43 unique cards, meaning that almost half the deck is composed of new cards
Then, whenever a land enters under your control, you put a +1/+1 counter on all of them
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Hakbal of the Surging Soul makes all your Merfolk explore every turn
A Commander deck can include two of this card, and they can be your commanders.) As long as you control exactly two permanents named Mothers Yamazaki, the "legend rule" doesn't apply to them, and Samurai you control get +2/+2 and have vigilance and haste