Illuminor Szeras brings this effect with some new flexibility
The Dinosaur Kingdom Skill Card lets you start the Duel with a Field Spell that powers up your Dinosaur cards

Recommended cards[] Recommended cards Monsters Effect Monsters Assault Beast Assault Sentinel Battle Fader Bone Archfiend Crimson Blader/Assault Mode Cursed Fire King Doom Burst Earthbound Immortal Red Nova Fiend Piece Golem Magical King Moonstar Power Vice Dragon Reborn Tengu Red Dragon Archfiend/Assault Mode Red Familiar Red Lotus King, Flame Crime Red Nova Dragon/Assault Mode Red Sprinter Red Warg Solar Wind Jammer The Tricky Tour Bus To Forbidden Realms Vice Dragon Wandering King Wildwind Tuner monsters Chain Resonator Creation Resonator Crimson Resonator Dark Resonator Darkness Resonator Obsessive Uvualoop Psi-Reflector Red Nova Red Resonator Soul Resonator Synkron Resonator Vision Resonator Yokotuner Spells & Traps Spells Absolute Powerforce Burning Soul Crimson Call Crimson Gaia Red Dragon Vase Resonator Call Resonator Command Resonator Engine Scarlet Security Soul Fist Traps Assault Mode Activate Fiendish Chain Fiendish Golem King's Consonance King's Synchro Red Carpet Red Cocoon Red Reign Red Screen Red Supremacy Red Zone Reject Reborn Synchro Call King's Resonance Time to Stand Up Official Deck[] Weaknesses[] The archetype has rather lacklustre personal defense, requiring the staple toolbox of Traps and Spells to stay alive in a crisis

There have always been hints of D&D in MTG just by the very nature of their settings - what with elves, dwarves and goblins being an integral part of both
Using Spirit Mirror as an example, you could use Artificial Evolution to change the word "Reflection" to be any Creature type (e.g., "Elf" or "Sliver")
Only 250 copies of each borderless, serialized version of each were printed